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This post has been edited 2 times, last edit by "MonkiVirus" (Oct 14th 2012, 12:09am)

Ahah Thanks Dude im glad you like itI love the hard work you've put into this post.
I've checked out your videos and I love it! You've got so much potential.
Definately subscribedI hope the PewDie Bro army approves like I have!!
Good luck Reiss with MonkiVirus.![]()
Ahaha im glad you like it buddyThats one HUGE FRO son. Your appearance alone made me laugh (don't get this wrong , actually a positive thing xD). subbed xD
, 
YAYAnother bro approves! And since you want games to be requested, I'll recommend you "Massive Mod" for Stranded 2 (it's a standalone overhaul of Stranded 2)
I'll as well check your videos, if that wasn't already obvious![]()
THE BRO ARMY'S A COMING, And ive never heard of That ill have to go check it out
Thanks bro
That is quite strange, i mean Theres hardly anyone who actually does or did a course on Game Dev, but once you start looking for people you sure as hell find themAlso don't know if its fate or coincidence , but its actually weird that I meet a lot of people who are interested in gamedevelopment and/or have the skills to contribute to a project since I will be following a course (not a tutorial thing , need to go to school again for this one) of Gamedevelopment like next year. xD Just had to say that xD
, You should definately go check out PolyCount.com Amazing 3D forum
2D work on there aswell
That is quite strange, i mean Theres hardly anyone who actually does or did a course on Game Dev, but once you start looking for people you sure as hell find them , You should definately go check out PolyCount.com Amazing 3D forum 2D work on there aswell

Channel looks pretty good. I have game development knowledge myself. Spent a year studying at Tribeca Flashpoint Academy. Moreover getting into the coding and level design aspect rather than modeling. I have 2 projects I will be starting soon and plan on going back to college when I can.
Subbed and looking forward to more videos .
, But that was in UDK so it was a whole custom player controller and stuff 
I feel like playing a Co-Op game with you.

We had to code space invaders in C# so I know a little bit of that. Lately I've been working in HPL Editor Suite (Amnesia editor) which is custom and a bit like C++ if I'm not mistaken, and I'm going to be learning UnrealScript to work more with UDK. My goal is to gain enough knowledge to hopefully start working for the indie company my friend works for.Oh no way, What sort of language?
Ahaha Thanks dude, maybe we should sometime
I feel like playing a Co-Op game with you.
Oh wow C# is hard i know that, UDK at least has a lot of prewritten code that you can use as reference, and pretty much all of its functions come with comments and information and examples on how to write a certain function or statement. UDK is definitely the engine you want to be working in for now, SO MANY GAMES use that engine
We had to code space invaders in C# so I know a little bit of that. Lately I've been working in HPL Editor Suite (Amnesia editor) which is custom and a bit like C++ if I'm not mistaken, and I'm going to be learning UnrealScript to work more with UDK. My goal is to gain enough knowledge to hopefully start working for the indie company my friend works for.
Thank you so much bro, I hope i can take it somewhere
Totally sub'd ... (x You have tons of potential ..!
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