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Thats goddamn sad.Devs nowadays, lying and making players mad and shizzla.Well, it would be way better with a downloadable copy. Still we would have to wait for the Editors after game release IF they use a new engine.The game's graphical side does not appeal to me due its similar looks as the HPL2 models.And a bit harder for the player i guess, and more modding capabilities.Well, so the monster could understand and detect shadows, heat emission from player (intensified when sanity is high) and other details.
but possibly also more ways to exploit them.
oh well , they can say that they added those features , but they haven't clearly proved that. Firstly see it , then believe it. And with seeing I don't mean a quick slick demo made with some pre-scripted paths etc.
As you say, i just want a little demo with some new scripting features and how we can use them for improving scares/make it harder for the player.
As a puzzle game fanatic, i want to see more entity interaction.
Something i miss is a script for rotating objects without having a timer that moves the object on the axis and repeats itself until it reached to a certain coordinate w/e.
I was planning a insane puzzle but because lacking script functions, it was not possible to make without scripting a shitton of pages.
With a demo I meant that they would show it on youtube on how the entity interacts. everyone can make such a vid lol :3
Also, alot of quotes.
I love making a big ass quotebox good sir , and yes it would be better that they would release a downloadable copy. but nowadays devs like to tease the audience more by releasing youtube vids with statements which can't be (partly) wrong.
Most don't care , they only care about the income.
Everyone just thinks about cash and forgets about quality.
Thats why indie games are the best.

Why aint Frictional true indie?Thats goddamn sad.Devs nowadays, lying and making players mad and shizzla.Well, it would be way better with a downloadable copy. Still we would have to wait for the Editors after game release IF they use a new engine.The game's graphical side does not appeal to me due its similar looks as the HPL2 models.And a bit harder for the player i guess, and more modding capabilities.Well, so the monster could understand and detect shadows, heat emission from player (intensified when sanity is high) and other details.
but possibly also more ways to exploit them.
oh well , they can say that they added those features , but they haven't clearly proved that. Firstly see it , then believe it. And with seeing I don't mean a quick slick demo made with some pre-scripted paths etc.
As you say, i just want a little demo with some new scripting features and how we can use them for improving scares/make it harder for the player.
As a puzzle game fanatic, i want to see more entity interaction.
Something i miss is a script for rotating objects without having a timer that moves the object on the axis and repeats itself until it reached to a certain coordinate w/e.
I was planning a insane puzzle but because lacking script functions, it was not possible to make without scripting a shitton of pages.
With a demo I meant that they would show it on youtube on how the entity interacts. everyone can make such a vid lol :3
Also, alot of quotes.
I love making a big ass quotebox good sir , and yes it would be better that they would release a downloadable copy. but nowadays devs like to tease the audience more by releasing youtube vids with statements which can't be (partly) wrong.
Most don't care , they only care about the income.
Everyone just thinks about cash and forgets about quality.
Thats why indie games are the best.
Agreed , although I don't count Frictional Games as a true Indie anymore due to Requiem that game was sad in the wrong way and I'm actually disappointed that they asked money for it. Oh well , take an example @ EA they make shitty games and still sell a lot.

Why aint Frictional true indie?Thats goddamn sad.Devs nowadays, lying and making players mad and shizzla.Well, it would be way better with a downloadable copy. Still we would have to wait for the Editors after game release IF they use a new engine.The game's graphical side does not appeal to me due its similar looks as the HPL2 models.And a bit harder for the player i guess, and more modding capabilities.Well, so the monster could understand and detect shadows, heat emission from player (intensified when sanity is high) and other details.
but possibly also more ways to exploit them.
oh well , they can say that they added those features , but they haven't clearly proved that. Firstly see it , then believe it. And with seeing I don't mean a quick slick demo made with some pre-scripted paths etc.
As you say, i just want a little demo with some new scripting features and how we can use them for improving scares/make it harder for the player.
As a puzzle game fanatic, i want to see more entity interaction.
Something i miss is a script for rotating objects without having a timer that moves the object on the axis and repeats itself until it reached to a certain coordinate w/e.
I was planning a insane puzzle but because lacking script functions, it was not possible to make without scripting a shitton of pages.
With a demo I meant that they would show it on youtube on how the entity interacts. everyone can make such a vid lol :3
Also, alot of quotes.
I love making a big ass quotebox good sir , and yes it would be better that they would release a downloadable copy. but nowadays devs like to tease the audience more by releasing youtube vids with statements which can't be (partly) wrong.
Most don't care , they only care about the income.
Everyone just thinks about cash and forgets about quality.
Thats why indie games are the best.
Agreed , although I don't count Frictional Games as a true Indie anymore due to Requiem that game was sad in the wrong way and I'm actually disappointed that they asked money for it. Oh well , take an example @ EA they make shitty games and still sell a lot.
These terms, not so 100% clear for me yet.

Location: In A house !! XD no on a chair, Watching PewDiePie Video's
Occupation: Watching PewDie Vids, Play horror games <-- i dont earn money with those things :(
Reputation modifier: 2

. slendy rimes with friendly (but dont accuse slendy of being friendly he may be a murderer). Never feed the troll trolo jk Location: In my room... On a carpet... Under my bed...
Occupation: Picking up free money of the floor...
Reputation modifier: 2


Location: In my room... On a carpet... Under my bed...
Occupation: Picking up free money of the floor...
Reputation modifier: 2
Me too.I'm glad it won't be less terrifying.
Can't wait until it's released.
I would love to see people play it.
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